On the Use of Computer Systems in Contemporary Music

Barbara Becker
GMD
St. Augustin, Germany

Gerhard Eckel
IRCAM
Paris, France

Abstract: The motivations, goals, and initial hypotheses as well as the approach and the results of a research project on the use of technological tools in the compositional process are discussed. Design suggestions for computer music tools are developed under the perspective of some of the results of our study. We report on software development directly influenced by the project.

1 Motivation and goals

The use of computer systems in contemporary music seems to be characterized by the following problems: In a two-year research project we tried to find some explanations for these observations and to develop suggestions for a more satisfying use of new technology in contemporary music composition.

2 Hypotheses and strategy

Our study was guided by the following three initial hypotheses:
  1. In the traditional socio-philosophical discussion, art and technology are opposed to each other by their goals, epistemological interests, and their criteria of validity. We assumed that this divergence is responsible for an unsatisfying application of new technology in the arts.
  2. Computer tools seemed rarely employed by artists because the particularities of artistic imagination are not well understood or not seriously taken into account in the process of designing compositional systems.
  3. The social context and especially the working conditions of artists appear to be of crucial importance for a fruitful evolution of artistic creation. Thus, these conditions have to be improved to encourage a successful employment of computer tools in composition.
In the course of the project we examined these hypotheses both by theoretical analyses and empirical studies. The theoretical work covered an investigation of the compositional process, an analysis of contemporary concepts of composition, and a musicological interpretation of the different currents of today's compositional thinking including an evaluation of what is called computer music. The analysis of the music software was divided into two categories: sound processing and synthesis tools (SpecDraw [1], AudioSculpt [2], csound [3], ISPW [4], Foo [5]) and systems for computer assisted composition (PatchWork [6], Max [7]). The empirical studies included structured interviews with composers, interviews based on case studies, ongoing group discussions with composers as well as interdisciplinary participative system design and development in the area of sound synthesis and processing (Foo, AudioSculpt, GiST [8]).

3 Results

3.1 Theoretical and empirical research

By the means of the above mentioned theoretical analyses and empirical studies the validity of our three initial hypotheses was tested and led to the following results.

3.1.1 Art versus technology

Our first hypothesis - based on the opposition of art and technology typical for the socio-philosophical discourse (for details see [9] and [10]) - could be confirmed insofar as the divergence between artistic and technological criteria and objectives can explain some of the problems artists encounter when using new media. Confronted with the technological potential, artists have to preserve and defend their own artistic position against the implicit paradigms and temptations of technology. They must dissociate themselves from a certain technological habit which is inherent to computer tools and which aims mainly at regulation and control. Any relationship between art and technology is characterized by this tension which artists cannot ignore. They respond to this problem - which also bears interesting potentials - in various different ways. Thus, a successful use of technology depends - at least to some extent - on the capabilities of the artists themselves to deal with this divergence of technological and artistic attitudes and objectives.

3.1.2 Artistic imagination

Our investigations on the particularities of artistic imagination resulted in the following understanding of the compositional process: To summarize: The difficulties to verbalize, to generalize and to formalize the compositional process are responsible for the problems system designers are confronted with when trying to build systems suiting the needs of composers. Nevertheless, we conclude that the unawareness of the particularities of artistic imagination, which follows from these difficulties, cannot be made entirely responsible for an unsatisfying usage of technology in contemporary music, but is only one of the reasons for the problems of composers using new technology.

3.1.3 Social context

Our third hypothesis concerned the dependency of artistic creation on the environment in which it takes place. Composing appeared in all our investigations as an extremely context-sensitive activity (i.e. it shows a high degree of dependency on the conditions under which composers (have to) work). This concerns both the social context and the material needs, which can be characterized by the following polarities revealing opposed aspects: Besides, the creative use of new technology depends on how composers manage to establish themselves in the artistic field which is governed by competition and demarcation, on what role the specific piece plays in this process, and how that piece can be expected to be received by the audience and critics. All these factors influence the artistic work and are also - besides all presumed artistic inspiration - responsible for success or failure of a composition. The myth of the isolated genius who liberates him or herself from all contextual dependencies cannot be kept up any longer when considering the social context.
Thus it can be presumed that the social and material context in which composers work accounts much more to the success or failure of a compositional project than the quality of certain computer systems or the divergence of the objectives of art and technology. Of course, the computer tools have to fulfill the highest possible ergonomic standards and it is also important to improve the communication between artists, scientists, and technologists - but the institutional and social environment appears much more significant because it establishes the basis for any creative use of technology.

3.2 Design suggestions

Our studies show that it is of main importance to improve the working conditions of composers, especially to arrange sufficiently long exploration periods for the discovery of the artistic potential of new technologies in the first place. Besides that, the following aspects should be considered:

3.3 Examples

The development of three computer music tools was (partially) influenced by the project:

References

[1] Eckel, G. "Manipulation of Sound Signals Based on Graphical Representation: A Musical Point of View," Proc. of the 1992 International Workshop on Models and Representations of Musical Signals, Capri 1992.

[2] "AudioSculpt, User's manual," IRCAM, Paris 1995.

[3] Vercoe, B., "CSound Manual and Release Notes," part of the software distribution, 1991 (URL: ftp://cecelia.media.mit.edu/pub/Csound).

[4] Lindemann, E., Starkier, F. & Dechelle, F., "The IRCAM Musical Workstation: Hardware Overview and Signal Processing Features," Proc. of the 1990 ICMC, ICMA, San Francisco 1990.

[5] Eckel, G., González-Arroyo, R., "Musically Salient Control Abstractions for Sound Synthesis," Proc. of the 1994 ICMC, ICMA, San Francisco 1994.

[6] Malt, M., "The PatchWork Reference Manual," IRCAM, Paris 1993.

[7] Puckette, M., "Combining Event and Signal Processing in the Max Graphical Programming Environment," Computer Music Journal 15(3):68-77, MIT Press, 1991.

[8] Eckel, G., Rocha-Iturbide, M., Becker, B., "The development of GiST, a Granular Synthesis Toolkit Based on an Extension of the FOF Generator", Proc. of the 1995 ICMC, ICMA, San Francisco 1995.

[9] Becker, B., Eckel, G., "On the Relationship between Art and Technology in Contemporary Music," 1. Research Report, German National Research Centre for Information Technology (GMD), St. Augustin 1994.

[10] Becker, B., Eckel, G., "The Use of Technology in Contemporary Music," Proc. of the 5th International Symposium on Electronic Art, Helsinki 1994 (URL: http://www.uiah.fi/).

[11] Becker, B., "Künstliche Intelligenz. Konzepte, Systeme, Verheißungen," Campus, Frankfurt 1992.

[12] Floyd, Ch., "Outline of a Paradigm Change in Software Engineering," in: Bjerknes et al. (Eds.) "Computers and Democracy, a Scandinavian challenge," Aldershot, Brookfield 1987.

[13] Depalle, P., Poirot, G., "SVP: A Modular System for Analysis, Processing and Synthesis of Sound Signals," Proc. of the 1991 ICMC, ICMA, San Francisco 1991.

[14] Becker, B., Eckel, G., "Zum Verhältnis von Kunst und Technologie - dargestellt am Beispiel der zeitgenössischen Musik," in: Bernd Wolfinger (ed.), Innovationen bei Rechen- und Kommunikationssystemen, Springer, Berlin 1994.

[15] B. Becker, Eckel, G., "Künstlerische Imagination und Neue Medien. Zur Nutzung von Computersystemen in der zeitgenössischen Musik," Arbeitspapiere der GMD No. 960, German National Research Center for Information Technology (GMD), St. Augustin 1995.