Barbara
Becker
GMD
St. Augustin, Germany
Gerhard Eckel
IRCAM
Paris, France
Abstract: The motivations, goals, and initial hypotheses as well
as the approach and the results of a research project on the use of technological
tools in the compositional process are discussed. Design suggestions for
computer music tools are developed under the perspective of some of the
results of our study. We report on software development directly influenced
by the project.
1 Motivation and goals
The use of computer systems in contemporary music seems to be characterized
by the following problems:
- Composers using computers to realize their music are often unsatisfied
with the features offered by existing tools.
- Music composed and produced with the aid of computers is generally
not very well considered by the audience, even by supporters of contemporary
music.
- The existing computer music tools are used only by a very restricted
community of composers.
- The "computer music scene" seems to be guided by technologically
rather than artistically oriented paradigms.
In a two-year research project we tried to find some explanations for these
observations and to develop suggestions for a more satisfying use of new
technology in contemporary music composition.
2 Hypotheses and strategy
Our study was guided by the following three initial hypotheses:
- In the traditional socio-philosophical discussion, art and technology
are opposed to each other by their goals, epistemological interests, and
their criteria of validity. We assumed that this divergence is responsible
for an unsatisfying application of new technology in the arts.
- Computer tools seemed rarely employed by artists because the particularities
of artistic imagination are not well understood or not seriously taken into
account in the process of designing compositional systems.
- The social context and especially the working conditions of artists
appear to be of crucial importance for a fruitful evolution of artistic
creation. Thus, these conditions have to be improved to encourage a successful
employment of computer tools in composition.
In the course of the project we examined these hypotheses both by theoretical
analyses and empirical studies. The theoretical work covered an investigation
of the compositional process, an analysis of contemporary concepts of composition,
and a musicological interpretation of the different currents of today's
compositional thinking including an evaluation of what is called computer
music. The analysis of the music software was divided into two categories:
sound processing and synthesis tools (SpecDraw [1], AudioSculpt
[2], csound [3], ISPW [4],
Foo [5]) and systems for computer assisted composition
(PatchWork [6], Max [7]). The empirical
studies included structured interviews with composers, interviews based
on case studies, ongoing group discussions with composers as well as interdisciplinary
participative system design and development in the area of sound synthesis
and processing (Foo, AudioSculpt, GiST [8]).
3 Results
3.1 Theoretical and empirical research
By the means of the above mentioned theoretical analyses and empirical studies
the validity of our three initial hypotheses was tested and led to the following
results.
3.1.1 Art versus technology
Our first hypothesis - based on the opposition of art and technology typical
for the socio-philosophical discourse (for details see [9]
and [10]) - could be confirmed insofar as the divergence
between artistic and technological criteria and objectives can explain some
of the problems artists encounter when using new media. Confronted with
the technological potential, artists have to preserve and defend their own
artistic position against the implicit paradigms and temptations of technology.
They must dissociate themselves from a certain technological habit which
is inherent to computer tools and which aims mainly at regulation and control.
Any relationship between art and technology is characterized by this tension
which artists cannot ignore. They respond to this problem - which also bears
interesting potentials - in various different ways. Thus, a successful use
of technology depends - at least to some extent - on the capabilities of
the artists themselves to deal with this divergence of technological and
artistic attitudes and objectives.
3.1.2 Artistic imagination
Our investigations on the particularities of artistic imagination resulted
in the following understanding of the compositional process:
- Composition must be considered to be a highly individual activity
which can neither be sufficiently described by scientific models nor documented
by the means of abstract concepts. Usually, composers tend to develop their
own creative strategies according to their proper exploration of the musical
material and these experiences influence directly the musical imagination.
- The compositional process cannot be understood - as sometimes assumed
- as a transformation of a clearly defined idea into a work. It is rather
characterized by vague initial ideas, an affective attitude towards an unclear
utopia which only slowly concretizes when confronting it with the conceptual
and technological means at disposal. And sometimes, it is this confrontation
itself which is the actual source of an artistic intention.
- The important phases of the compositional activity such as the development
of the initially vague ideas for a work or the search for new possibilities
through the exploration of the material escape any form of reproducible
description. The descriptions usually given by composers are a rather theoretical
(re-)construction of a practice [11] which seems to
have little in common with their actual proceeding. What is described as
artistic imagination reveals itself as a construct rooted in mythical, cultural,
and historical attributions - a form of description that contradicts the
typical redundancy and monotony which are also part of composition.
- Although composition certainly requires craftsmanship, this competence
cannot be described as a generalizable know-how. By developing their own
ways of creating, choosing, or treating the material, composers invent new
ways of proceeding which may intentionally contradict established approaches
(e.g. by using technological tools).
To summarize: The difficulties to verbalize, to generalize and to formalize
the compositional process are responsible for the problems system designers
are confronted with when trying to build systems suiting the needs of composers.
Nevertheless, we conclude that the unawareness of the particularities of
artistic imagination, which follows from these difficulties, cannot be made
entirely responsible for an unsatisfying usage of technology in contemporary
music, but is only one of the reasons for the problems of composers using
new technology.
3.1.3 Social context
Our third hypothesis concerned the dependency of artistic creation on the
environment in which it takes place. Composing appeared in all our investigations
as an extremely context-sensitive activity (i.e. it shows a high degree
of dependency on the conditions under which composers (have to) work). This
concerns both the social context and the material needs, which can be characterized
by the following polarities revealing opposed aspects:
- either composers use technological tools on their own, or they work
with assistants;
- either they have enough time to explore the possibilities of tools,
or a production has to be finished under extreme time pressure;
- either composers have the possibility to work with musicians already
while composing, or only little rehearsal time is available before the premiere;
- either the financial and material resources are adequate for a project,
or composers are confronted with extremely limited resources;
- either the use of a certain material or formal procedures is en
vogue and is therefore be expected to create a positive resonance
in the public, or it is regarded as old-fashioned and will be rejected;
etc.
Besides, the creative use of new technology depends on how composers manage
to establish themselves in the artistic field which is governed by competition
and demarcation, on what role the specific piece plays in this process,
and how that piece can be expected to be received by the audience and critics.
All these factors influence the artistic work and are also - besides all
presumed artistic inspiration - responsible for success or failure of a
composition. The myth of the isolated genius who liberates him or herself
from all contextual dependencies cannot be kept up any longer when considering
the social context.
Thus it can be presumed that the social and material context in which composers
work accounts much more to the success or failure of a compositional project
than the quality of certain computer systems or the divergence of the objectives
of art and technology. Of course, the computer tools have to fulfill the
highest possible ergonomic standards and it is also important to improve
the communication between artists, scientists, and technologists - but the
institutional and social environment appears much more significant because
it establishes the basis for any creative use of technology.
3.2 Design suggestions
Our studies show that it is of main importance to improve the working conditions
of composers, especially to arrange sufficiently long exploration periods
for the discovery of the artistic potential of new technologies in the first
place. Besides that, the following aspects should be considered:
- The use of participative evolutionary design strategies [12]
for the development of tools for sound synthesis and computer aided composition
allows composers to discover their actual needs and to communicate them
to the software developers.
- The basic criteria sound synthesis and computer aided composition
tools have to fulfill are: modularity, openness, programmability, transparency,
and a user interface adapted to novice as well as expert user.
- Besides standard visualization techniques, other non-numeric methods
of representation, control, and modeling of sound objects should be employed.
Gestual control, physical modeling, and virtual reality technology offer
a broad range of new possibilities in this direction.
- Institutions have to support an experimental exploration of the technological
potential during dedicated and sufficiently long time spans. Whenever necessary,
competent assistants should be able to help the composers on a conceptual,
theoretical, and practical level.
- A successful collaboration of the different disciplines - a prerequisite
for the use of technology in the arts - implies that traditional conceptions
and paradigms inherent to the respective areas have to be questioned.
3.3 Examples
The development of three computer music tools was (partially) influenced
by the project:
- The sound synthesis tool Foo [5] was developed
in collaboration with the composer Ramón González-Arroyo at
the Zentrum für Kunst und Medientechnologie Karlsruhe (ZKM) in Germany.
A participative evolutionary development approach was followed which resulted
into a highly flexible and modular tool which responds well to the individual
approaches of different composers.
- AudioSculpt [2] is a spectral editing tool
using modern visualization methods developed by Chris Rogers at IRCAM based
on traditional sound analysis/resynthesis techniques (SVP [13]).
Sophisticated sound transformations can be performed by directly editing
the graphical sound representation. AudioSculpt allows for a very intuitive
access to the different features of complex sound material, even for less
experienced users.
- GiST [9] has been developed in collaboration
with the composer Manuel Rocha-Iturbide at IRCAM following a participative
evolutionary development approach as well. GiST is a toolkit for granular
synthesis applications on the ISPW [4]. Its modularity
and conceptual orthogonality makes it applicable to a wide range of very
diverse synthesis applications and it can therefore cope with the highly
individual approaches of composers mentioned above.
References
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[2] "AudioSculpt, User's manual," IRCAM, Paris
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[3] Vercoe, B., "CSound Manual and Release Notes,"
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